[BASIC]
; Extension
ENABLED=1 ; Active (set to 0 to disable shadowed wheels); 1 or 0

; New car paint

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = body

[Material_CarPaint]
ClearCoatThickness = 0.15
ClearCoatIntensity = 1
Reflectiveness = 0.6
SpecularColor = 1
ClearCoatIOR = 1            ; index of refraction for clear coat material, value bigger than 1 makes absorbing much less angle-dependant
FlakesK = 0.15               ; flakes behavior

[BASIC]
; Extension
ENABLED=1 ; Active (set to 0 to disable shadowed wheels); 1 or 0

; New car paint

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = mirrors

[Material_CarPaint]
ClearCoatThickness = 0.15
ClearCoatIntensity = 1
Reflectiveness = 0.6
SpecularColor = 1
ClearCoatIOR = 1            ; index of refraction for clear coat material, value bigger than 1 makes absorbing much less angle-dependant
FlakesK = 0.15               ; flakes behavior

[LIGHT_LICENSEPLATE]
; no need to specify meshes names if material is using
; Plate_D.dds and Plate_NM.dds textures
MESHES=RearPlate
OFFSET=0.00, 0.025, -0.0
RANGE=0.3
RANGE_GRADIENT_OFFSET=0.25
SPOT=180
SPOT_SHARPNESS=0.8
COLOR=4,4,3.1
FALLBACK_EMISSIVE=1,1,1,0.9
; other supported values: TWO_ON_TOP, ONE_ON_TOP
LAYOUT=TWO_ON_TOP
FADE_AT=10
FADE_SMOOTH=4
ACTIVE=1
AFFECTS_TRACK=1
